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Virtual Warrior
by Ann Lawrence

Category: Fiction / Fantasy
384 pages; ISBN: 0505524929

Rating: 8/10  (Ratings explained)
Reviewer: Harriet Klausner


Neil Scott and Gwen Marlowe own Virtual Heaven, a video game shop in Ocean City, New Jersey. Neil is bored with life and thinks of entering the latest virtual reality game Tolemac Wars III. His partner pleads with him to reconsider as she previously entered that barbaric realm and barely made it back alive even with a warrior husband in tow.

However, Neil does not care about his present life and takes some of his late mother's jewelry that he inherited to barter for cash and necessities. Neil enters in time to stop the Outcasts from capturing Ardra of the Fortress of Ravens, but is critically wounded while losing everything of value that he brought with him. Ardra and a wise man save his life, but she does not trust the warrior from "across the ice fields" even if he possesses the courage, fighting skills and leadership ability she desperately needs.

Though some of the adventure may seem familiar to Tolemac War fans, VIRTUAL WARRIOR lives up to the wild satirical romantic fantasies of the first two novels (VIRTUAL DESIRE and VIRTUAL HEAVEN). The story line is fun, filled with action and adventure, yet contains a quirky sense of humor. Ann Lawrence has written another strong spoof of the sub-genre that leaves readers wondering about the plot for Tolemac Wars IV.

Harriet Klausner


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